網(wǎng)絡(luò)游戲?qū)η嗌倌甑挠绊?doc
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網(wǎng)絡(luò)游戲?qū)η嗌倌甑挠绊?the influence of network on the youth contentsabstractikey wordsi摘要ii關(guān)鍵詞iiintroduction1i. the status of online games in china3a.the development of on...
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網(wǎng)絡(luò)游戲?qū)η嗌倌甑挠绊?br>
The Influence of Network on the Youth
Contents
Abstract I
Key Words I
摘 要 II
關(guān)鍵詞 II
Introduction 1
I. The Status of Online Games in China 3
A. The Development of Online Games 3
B. Analysis of the Types of Network Games 4
Ⅱ. The Influence of the Online Games 6
A. The Features of the Games 6
B. The Psychological Effects of Role-playing Game to the Youth 7
1. The Role-playing Internet Game’s Influence on the Cognitive Process of the Young People 7
2. The Role-playing Network Game’s Influence on the Social Development of the Youth 7
3. The Role-playing Internet Game’s Influence on Emotions, Personality of the Young People 8
C. The Negative Effects Coming from Role-playing Game to the Youth 9
1. The Role-playing Game Making the Youth Premature Adult 9
2. Some Technical Defects Making the Network Illegal Sale Rampant 9
3. The Supervision on the Games out of Control 10
Ⅲ. Measures to Regulate and Control the Online Games 10
A. The Function of the Government 11
B. The Responsibility of the Society to Build a Complete Network System for Ideological and Moral Education 11
C. The Duties of the Enterprise 12
Conclusion 14
Acknowledgements 15
Bibliography 16
Abstract
As a new industry, China's Internet game is undergoing a period of rapid development. Operation in the development process will have many imperfections, and bring young people some negative impacts. Network games not only affect the physical and mental health of the young people, but also have a profound impact on the young people's world outlook, views on life and values, and so on. Therefore, it is necessary to analyze the impact of the games on the youth, and to strengthen the monitoring and supervision on network game by public ......
Bibliography
[1] Bottom, Bob. Connections: Crime, rackets, and networks of influence down-under. Sydney: Sun books, 1985.
[2] Cotterell, J. Social Networks and Social Influences in Adolescents (Adolescence & Society). TF-PSYCH, 2007.
[3] Cotterell, J. Social Networks and Social Influences in Adolescence (Adolescence in Society). California: Routledge, 1996.
[4] 陳剛. 大學生上網(wǎng)問題的分析與對策. 中國電子教育, 2007 (1).
[5] 李曉臨. 青少年網(wǎng)絡(luò)成癮與犯罪. 安徽科技學院學報, 2007 (1).
[6] 雷靂,張雷.青少年心理發(fā)展——北京大學心理學叢書[M]. 北京大學出版社, 2003.
[7] 瑪麗甘 等.姚曉光 譯 網(wǎng)絡(luò)游戲開發(fā)[M]. 機械工業(yè)出版社,2004.
[8] 歐陽友權(quán) 主編. 文化產(chǎn)業(yè)通論[M]. 湖南人民出版社, 2006.
字數(shù):31626
The Influence of Network on the Youth
Contents
Abstract I
Key Words I
摘 要 II
關(guān)鍵詞 II
Introduction 1
I. The Status of Online Games in China 3
A. The Development of Online Games 3
B. Analysis of the Types of Network Games 4
Ⅱ. The Influence of the Online Games 6
A. The Features of the Games 6
B. The Psychological Effects of Role-playing Game to the Youth 7
1. The Role-playing Internet Game’s Influence on the Cognitive Process of the Young People 7
2. The Role-playing Network Game’s Influence on the Social Development of the Youth 7
3. The Role-playing Internet Game’s Influence on Emotions, Personality of the Young People 8
C. The Negative Effects Coming from Role-playing Game to the Youth 9
1. The Role-playing Game Making the Youth Premature Adult 9
2. Some Technical Defects Making the Network Illegal Sale Rampant 9
3. The Supervision on the Games out of Control 10
Ⅲ. Measures to Regulate and Control the Online Games 10
A. The Function of the Government 11
B. The Responsibility of the Society to Build a Complete Network System for Ideological and Moral Education 11
C. The Duties of the Enterprise 12
Conclusion 14
Acknowledgements 15
Bibliography 16
Abstract
As a new industry, China's Internet game is undergoing a period of rapid development. Operation in the development process will have many imperfections, and bring young people some negative impacts. Network games not only affect the physical and mental health of the young people, but also have a profound impact on the young people's world outlook, views on life and values, and so on. Therefore, it is necessary to analyze the impact of the games on the youth, and to strengthen the monitoring and supervision on network game by public ......
Bibliography
[1] Bottom, Bob. Connections: Crime, rackets, and networks of influence down-under. Sydney: Sun books, 1985.
[2] Cotterell, J. Social Networks and Social Influences in Adolescents (Adolescence & Society). TF-PSYCH, 2007.
[3] Cotterell, J. Social Networks and Social Influences in Adolescence (Adolescence in Society). California: Routledge, 1996.
[4] 陳剛. 大學生上網(wǎng)問題的分析與對策. 中國電子教育, 2007 (1).
[5] 李曉臨. 青少年網(wǎng)絡(luò)成癮與犯罪. 安徽科技學院學報, 2007 (1).
[6] 雷靂,張雷.青少年心理發(fā)展——北京大學心理學叢書[M]. 北京大學出版社, 2003.
[7] 瑪麗甘 等.姚曉光 譯 網(wǎng)絡(luò)游戲開發(fā)[M]. 機械工業(yè)出版社,2004.
[8] 歐陽友權(quán) 主編. 文化產(chǎn)業(yè)通論[M]. 湖南人民出版社, 2006.
字數(shù):31626